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-
- INTRODUCTION
- ============
-
- Welcome to the world of MEDIEVAL WAR. This readme.txt file
- contains information on how to install the program, playing the game,
- and registration. Remember that this program runs under Microsoft
- Windows.
-
-
- INSTALLATION
- ============
-
- STEP ONE: To install the game, a directory must be created or
- selected. If the game is already in a suitable directory skip to STEP THREE.
- If there is a suitable directory already in existence on the hard drive,
- proceed to STEP TWO. Otherwise create a subdirectory for it. For example:
-
- c:
- cd \
- md medwar
-
- STEP TWO: Copy the files medwar.exe, medwar.hlp, new.scn,
- original.scn, and readme.txt to the desired directory. For example:
-
- copy c:\xtalk\fil\medwar.exe c:\medwar
-
- STEP THREE: Start Microsoft Windows and select the 'Games' program
- group in the Program Manager. Use the menu command File-New... to create a
- new program item. Enter "Medieval War" in the Description box and enter the
- subdirectory that was used in STEP ONE followed by \medwar.exe in the Command
- Line box, then select OK. For example:
-
- Description Medieval War
- Command Line c:\medwar\medwar.exe
-
- STEP FOUR: Start the game by double-clicking on the shield icon.
-
-
- PLAYING THE GAME
- ================
-
- MEDIEVAL WAR is played on a grid of variable size depending on the
- scenario. There are various islands throughout the grid with cities, forests,
- and mountains. You and your opponents (computer or human) start the game
- with one city each.
- The object of the game is to build up your forces, and capture cities
- until you are strong enough to attack the other players. To win the game
- you must capture all of your opponent's cities and destroy all of your
- opponent's pieces or force all of your opponents to surrender.
- You begin the game by naming your first city then selecting the type
- of piece that you want to start building in that city. We recommend that you
- begin with a Light infantry piece as they can both explore and take cities
- fairly well. When your first piece has been built, you will see it on top of
- your city and you will also be able to see the map one square in all
- directions. The rest of the squares on the map will be black. This is because
- you haven't explored them yet. To explore, use the mouse to drag the first
- piece one square in any direction. This will allow you to see more of the map
- because any square within one square of your piece will become uncovered.
- Each uncovered square will remain so until the end of the game. Continue
- moving around until you have found an empty city (a white L-shaped structure
- within a square). To capture it, move on top of it. Two things may happen:
- your piece might be destroyed or your piece might take the city. If you take
- the city, it will turn your color and your piece will disappear, becoming a
- garrison force inside the city. You will also be prompted to select what this
- city will start to build.
- Meanwhile your other city is building a second piece. To change the
- type of piece that is being built in a city, double-click on that city. A
- dialog-box will pop up allowing you to change the piece. Any turns that went
- into building the original piece will be lost if it is changed. If you are
- stuck on an island, build a Light galleon to get off. Move a Light infantry
- or other land piece on top of the transport to load it. Then move the
- transport over the sea to find a new island.
-
- This is a brief introduction. To get more help about the rules of the
- game use the extensive on-line help by pressing F1.
-
-
- REGISTERING MEDIEVAL WAR
- ========================
-
- MEDIEVAL WAR is a shareware program which means that MEDIEVAL
- WAR was distributed freely in order to allow people to "test drive" it. The
- try-before-you-buy concept allows users to find out which programs are useful
- before purchasing them. If a shareware program is useful or entertaining,
- please support it through registration. The registration fee for MEDIEVAL WAR
- is only $29.95. Registration entitles you to the newest version of the
- program, extra games and scenarios (such as Agincourt and Hastings), sound
- files, a printed manual, a reference card, customer support (through the mail
- or on Compuserve), and information (and discounts) on other offerings from
- Burnham Park Software, Inc. To register, send a check or money order to:
-
- Mark Brownstein
- Burnham Park Software, Inc.
- P.O. Box #814
- Chicago, IL 60690-0814
-
- (312) 922-1326
- Compuserve: 71532,3271
-